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NETGAMES
2006
ACM
16 years 8 days ago
On the support for heterogeneity in networked virtual environment
This paper presents our ongoing research activity to design and implement a framework for an networked virtual environment (NVE) that efficiently supports both hardware and softwa...
Hiroshi Fujinoki
WKDD
2010
CPS
217views Data Mining» more  WKDD 2010»
16 years 1 months ago
Two-round Multi-Party Contract Signing
—A multi-party contract signing (MPCS) protocol allows a set of parties to exchange messages with each other to reach a state in which either each of them has a pre-agreed contra...
Xiangdong Li, Qiusheng Zheng
ICC
2007
IEEE
158views Communications» more  ICC 2007»
16 years 19 days ago
Cooperative Game Theory for Distributed Spectrum Sharing
— There is a need for new spectrum access protocols that are opportunistic, flexible and efficient, yet fair. Game theory provides a framework for analyzing spectrum access, a ...
Juan E. Suris, Luiz A. DaSilva, Zhu Han, Allen B. ...
HICSS
2006
IEEE
134views Biometrics» more  HICSS 2006»
16 years 11 days ago
Differentiated Priority Scheduling and Adaptive Segmentation for Bluetooth Piconets
Bluetooth is a wireless communication technology, aimed at supporting connectivity among close proximity mobile devices. Bluetooth enables the design of low-power, low-cost, and s...
Jyothsna Kalvala, Gergely V. Záruba
IFIP
2004
Springer
15 years 11 months ago
The Driving Philosophers
We introduce a new synchronization problem in mobile ad-hoc systems: the Driving Philosophers. In this problem, an unbounded number of driving philosophers (processes) access a rou...
Sébastien Baehni, Roberto Baldoni, Rachid G...