We describe a novel parallel randomized search algorithm for two-player games. The algorithm is a randomized version of Korf and Chickering's best-first search. Randomization...
This paper discusses algorithms for labeling sets of points in the plane, where labels are not restricted to some finite number of positions. We show that continuously sliding lab...
Marc J. van Kreveld, Tycho Strijk, Alexander Wolff
We study a generative model in which hidden causes combine competitively to produce observations. Multiple active causes combine to determine the value of an observed variable thr...
The ERICA switch algorithm has been discussed extensively in TM group in the past. However, over the last two years, the algorithm has been substantially modified. This contributio...
Rotational types of motion can often be seen in video sequences. However, not a lot of research has been done to investigate rotational motion models for use in video. Analysing t...