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DESRIST
2009
Springer
135views Education» more  DESRIST 2009»
15 years 10 months ago
Towards a design theory for online communities
Online communities are increasingly important in modern social life. Yet, the diverse collection of guidelines that have directed online community design may not be keeping pace w...
David Gurzick, Wayne G. Lutters
CHI
2010
ACM
15 years 9 months ago
Graaasp: a web 2.0 research platform for contextual recommendation with aggregated data
In this paper we describe Graaasp, a social software currently under development to support the creation of a real usage database of social artifacts. Our goals are twofold: First...
Evgeny Bogdanov, Sandy El Helou, Denis Gillet, Chr...
FPLAY
2008
15 years 8 months ago
A low-cost infrastructure for tabletop games
Tabletop games provide an intimate gaming experience where groups of friends can interact in a shared space using shared physical props. Digital tabletop games show great promise ...
Christopher Wolfe, J. David Smith, T. C. Nicholas ...
EDM
2010
152views Data Mining» more  EDM 2010»
15 years 8 months ago
Peer Production of Online Learning Resources: A Social Network Analysis
This paper describes methods for collecting user activity data in a peer production educational system, the Instructional Architect (IA), and then takes a social network perspectiv...
Beijie Xu, Mimi Recker
HCI
2007
15 years 8 months ago
Cultural Difference and Its Effects on User Research Methodologies
Various researches have proved that cultural differences affect the process and results of user research, emphasizing that should cultural attention be given in order to obtain suf...
Jungjoo Lee, Thu-Trang Tran, Kun-Pyo Lee