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IE
2007
15 years 8 months ago
Exploring terra incognita: wayfinding devices for games
The ludic experience of exploring wilderness in gameworlds may be compromised by either the negative affects of disorientation or the conspicuous application of architectural prin...
Nicola J. Bidwell, Colin Lemmon, Mihai Roturu, Chr...
BCSHCI
2007
15 years 8 months ago
HCI and creative problem-solving at Lancaster
The Creative Problem-Solving Research Group (CPSRG) at Lancaster University is a collaboration between psychologists and computer scientists conducting research into creativity, p...
Thomas C. Ormerod, Linden J. Ball, Alan J. Dix, Co...
BCSHCI
2008
15 years 8 months ago
Future mobile health systems: designing personal mobile applications to assist self diagnosis
In Europe we live in an increasingly ageing society and solutions that help that ageing society to self care in context are a major goal for the EU and UK governments. Given this ...
Dina Ahmad, Andreas Komninos, Lynne Baillie
CRIWG
2004
15 years 8 months ago
CreEx: A Framework for Creativity in Cooperative Problem Solving
Abstract. Creativity has become an important factor in recent years, as companies need to be able to quickly adapt to take advantage of new opportunities and handle fast paced chan...
Adriana Santarosa Vivacqua, Jano Moreira de Souza
PSYCHNOLOGY
2006
103views more  PSYCHNOLOGY 2006»
15 years 6 months ago
The PASION Project: Psychologically Augmented Social Interaction Over Networks
Ever more frequently, social and particularly group interactions, involve mediated communication. Yet we know very little about the factors determining the effectiveness of the in...
Maria Cristina Brugnoli, Federico Morabito, Richar...