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CHI
2007
ACM
16 years 6 months ago
The life and death of online gaming communities: a look at guilds in world of warcraft
Massively multiplayer online games (MMOGs) can be fascinating laboratories to observe group dynamics online. In particular, players must form persistent associations or "guil...
Nicolas Ducheneaut, Nicholas Yee, Eric Nickell, Ro...
CSCW
2010
ACM
16 years 3 months ago
Characteristics of shared health reflections in a local community
We performed a content analysis of the information shared in a locally and culturally focused health application, EatWell. In EatWell, information is shared via the creation of au...
Andrea Grimes, Brian M. Landry, Rebecca E. Grinter
CSCW
2006
ACM
16 years 14 days ago
SIDES: a cooperative tabletop computer game for social skills development
This paper presents a design case study of SIDES: Shared Interfaces to Develop Effective Social Skills. SIDES is a tool designed to help adolescents with Asperger’s Syndrome pra...
Anne Marie Piper, Eileen O'Brien, Meredith Ringel ...
GROUP
2005
ACM
16 years 2 days ago
Supporting social worlds with the community bar
The Community Bar is groupware supporting informal awareness and casual interaction for small social worlds: a group of people with a common purpose. Its conceptual design is prim...
Gregor McEwan, Saul Greenberg
EUROCRYPT
1998
Springer
15 years 10 months ago
A Cryptosystem Based on Non-maximal Imaginary Quadratic Orders with Fast Decryption
We introduce a new cryptosystem with trapdoor decryption based on the di culty of computing discrete logarithms in the class group of the non-maximal imaginary quadratic order O q ...
Detlef Hühnlein, Michael J. Jacobson Jr., Sac...