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FDG
2009
ACM
16 years 1 months ago
Relating cognitive models of computer games to user evaluations of entertainment
As the interactive entertainment industry matures, a better understanding of what makes software entertaining is needed. A natural starting point is the application of traditional...
Paolo Piselli, Mark Claypool, James Doyle
ICA
2010
Springer
15 years 8 months ago
Non-negative Hidden Markov Modeling of Audio with Application to Source Separation
Abstract. In recent years, there has been a great deal of work in modeling audio using non-negative matrix factorization and its probabilistic counterparts as they yield rich model...
Gautham J. Mysore, Paris Smaragdis, Bhiksha Raj
SEFM
2006
IEEE
16 years 25 days ago
Describing and Executing Random Reactive Systems
We present an operational model for describing random reactive systems. Some models have already been proposed for this purpose, but they generally aim at performing global reason...
Pascal Raymond, Erwan Jahier, Yvan Roux
ITCC
2003
IEEE
16 years 3 days ago
RDF/XML-based Automatic Generation of Adaptable Hypermedia Presentations
As web information systems tend to mature it has become increasingly important to have an engineered design of such systems. Hera is a design methodology that supports the develop...
Flavius Frasincar, Geert-Jan Houben, Peter Barna, ...
RECOMB
2007
Springer
16 years 7 months ago
A Feature-Based Approach to Modeling Protein-DNA Interactions
Transcription factor (TF) binding to its DNA target site is a fundamental regulatory interaction. The most common model used to represent TF binding specificities is a position spe...
Eilon Sharon, Eran Segal