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» Facilitating Collaboration in Virtual Environments
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VR
2010
IEEE
154views Virtual Reality» more  VR 2010»
15 years 4 months ago
On error bound estimation for motion prediction
A collaborative virtual environment (CVE) allows remote users to access and modify shared data through networks, such as the Internet. However, when the users are connected via th...
Rynson W. H. Lau, Kenneth Lee
AGENTS
2001
Springer
15 years 10 months ago
Is the wolf angry or ... just hungry?
In this paper we will discuss different types of control over synthetic characters in interactive stories. We will argue that, to attain a deeper and more engaging control, in ce...
Isabel Machado, Ana Paiva, Rui Prada
ETS
2000
IEEE
154views Hardware» more  ETS 2000»
15 years 6 months ago
Task Structuring for On-line Problem Based Learning: A Case Study
Getting students to collaborate on group projects in a face-to-face scenario can be difficult enough -- but how does one approach collaborative projects in a Web-based environment...
Vanessa Paz Dennen
CW
2006
IEEE
16 years 6 days ago
Multi-User Networked Interactive Augmented Reality Card Game
Many efforts to improve interaction in virtual and augmented reality applications do so by including tactile elements to create a link between virtual objects and actions. It is a...
Marissa Díaz, Moises Alencastre-Miranda, Lo...
VR
2007
IEEE
202views Virtual Reality» more  VR 2007»
16 years 13 days ago
Augmented Reality Scouting for Interactive 3D Reconstruction
This paper presents a first prototype of an interactive 3D reconstruction system for modeling urban scenes. An Augmented Reality scout is a person who is equipped with an ultra-m...
Bernhard Reitinger, Christopher Zach, Dieter Schma...