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IVC
2000
146views more  IVC 2000»
15 years 6 months ago
Fast head modeling for animation
This paper describes an efficient method to make individual faces for animation from several possible inputs. We present a method to reconstruct 3D facial model for animation from...
Won-Sook Lee, Nadia Magnenat-Thalmann
NIPS
1996
15 years 8 months ago
Neural Models for Part-Whole Hierarchies
We present a connectionist method for representing images that explicitlyaddresses their hierarchicalnature. It blends data fromneuroscience about whole-object viewpoint sensitive...
Maximilian Riesenhuber, Peter Dayan
VR
2009
IEEE
188views Virtual Reality» more  VR 2009»
16 years 1 months ago
Crafting Personalized Facial Avatars Using Editable Portrait and Photograph Example
Computer-generated facial avatars have been increasingly used in a variety of virtual reality applications. Emulating the real-world face sculpting process, we present an interact...
Tanasai Sucontphunt, Zhigang Deng, Ulrich Neumann
ICIP
2005
IEEE
16 years 8 months ago
Robust facial expression recognition using local binary patterns
A novel low-computation discriminative feature space is introduced for facial expression recognition capable of robust performance over a rang of image resolutions. Our approach i...
Caifeng Shan, Shaogang Gong, Peter W. McOwan
ICIP
2003
IEEE
15 years 12 months ago
ICA and Gabor representation for facial expression recognition
Two hybrid systems for classifying seven categories of human facial expression are proposed. The £rst system combines independent component analysis (ICA) and support vector mach...
Ioan Buciu, Constantine Kotropoulos, Ioannis Pitas