This paper describes an efficient method to make individual faces for animation from several possible inputs. We present a method to reconstruct 3D facial model for animation from...
We present a connectionist method for representing images that explicitlyaddresses their hierarchicalnature. It blends data fromneuroscience about whole-object viewpoint sensitive...
Computer-generated facial avatars have been increasingly used in a variety of virtual reality applications. Emulating the real-world face sculpting process, we present an interact...
A novel low-computation discriminative feature space is introduced for facial expression recognition capable of robust performance over a rang of image resolutions. Our approach i...
Two hybrid systems for classifying seven categories of human facial expression are proposed. The £rst system combines independent component analysis (ICA) and support vector mach...
Ioan Buciu, Constantine Kotropoulos, Ioannis Pitas