: We have developed an easy and cost-effective system that constructs textured 3D animated face models from videos with minimal user interaction. Our system first takes, with an or...
Zhengyou Zhang, Zicheng Liu, Dennis Adler, Michael...
The goal of the Multiple Biometrics Grand Challenge (MBGC) is to improve the performance of face and iris recognition technology from biometric samples acquired under unconstrained...
P. Jonathon Phillips, Patrick J. Flynn, J. Ross Be...
Abstract This paper proposes a real-time high-precision method to track an unknown face in front of an information system by selecting appropriate model to a video image. Active Ap...
In this paper we propose a novel inhomogeneous Gibbs model by the minimax entropy principle, and apply it to face modeling. The maximum entropy principle generalizes the statistic...
We present a facial deformation system that adapts a generic facial rig into different face models. The deformation is based on labels and allows transferring specific facial feat...