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TOIT
2008
115views more  TOIT 2008»
15 years 6 months ago
Resource space model, OWL and database: Mapping and integration
s exhibits diversity in the real world, mental abstraction world, document world, and machine world. Studying mappings between different forms of semantics helps unveil the uniform...
Hai Zhuge, Yunpeng Xing, Peng Shi
UIST
2010
ACM
15 years 4 months ago
TwinSpace: an infrastructure for cross-reality team spaces
We introduce TwinSpace, a flexible software infrastructure for combining interactive workspaces and collaborative virtual worlds. Its design is grounded in the need to support dee...
Derek F. Reilly, Hafez Rouzati, Andy Wu, Jee Yeon ...
ACMACE
2011
ACM
14 years 6 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
SC
1994
ACM
15 years 10 months ago
PARAMICS - moving vehicles on the connection machine
PARAMICS is a PARAllel MICroscopic Traffic Simulator which is, to our knowledge, the most powerful of its type in the world. The simulator can model around 200,000 vehicles on aro...
Gordon Cameron, Brian J. N. Wylie, David McArthur
SEDE
2007
15 years 7 months ago
AVRATAR: A virtual environment for puppet animation
When it comes to three dimensional computer animations, the use of live actors to control the movements of onscreen characters produces a realism that is unsurpassed. But so are t...
Alexander Redei, Ed Tumbusch, Josh Koberstein, Ser...