The purpose of this work is to synthesize textures of rough, real world surfaces under freely chosen viewing and illumination directions. Moreover, such textures are produced for ...
Alexander Neubeck, Alexey Zalesny, Luc J. Van Gool
We are developing a system for interactive modeling of real world scenes. The acquisition device consists of a video camera enhanced with an attached laser system. As the operator...
Abstract. It is difficult to understand a scene from visual information in uncertain real world. Since Bayesian network (BN) is known as good in this uncertainty, it has received s...
The No-Free-Lunch theorems (NFLTs) are criticized for being too general to be of any relevance to the real world scenario. This paper investigates, both formally and empirically, ...
Inherent constraints play an important role in the semantic Xplain model. These constraints enable us to represent certain real world knowledge once for subsequent use in several ...