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» FFF97 - Oberon in the Real World
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PG
2000
IEEE
15 years 10 months ago
Automated Texture Registration and Stitching for Real World Models
In this paper a system is presented which automatically registers and stitches textures acquired from multiple photographic images onto the surface of a given corresponding 3D mod...
Hendrik P. A. Lensch, Wolfgang Heidrich, Hans-Pete...
WMCSA
2000
IEEE
15 years 10 months ago
People, places, things: Web presence for the real world
Tim Kindberg, John J. Barton, Jeff Morgan, Gene Be...
ICMCS
2000
IEEE
126views Multimedia» more  ICMCS 2000»
15 years 10 months ago
Interactive Artificial Life based on Behavior and Perception in a Virtual Environment
A cyber-character is a kind of artificial life inhabiting a virtual world. To be a life form in the virtual world, cyber characters need sensors and control systems. The sensor sy...
Hyun Seung Yang, Hyun-jin Park, Yong-Jin Cho
CONEXT
2008
ACM
15 years 8 months ago
Is there life in Second Life?
Abstract: Social virtual worlds such as Second Life are digital representations of the real world where human-controlled avatars evolve and interact through social activities. Unde...
Matteo Varvello, Fabio Picconi, Christophe Diot, E...
VW
1998
Springer
174views Virtual Reality» more  VW 1998»
15 years 10 months ago
Webots: Symbiosis Between Virtual and Real Mobile Robots
Abstract. This paper presents Webots: a realistic mobile robot simulator allowing a straightforward transfer to real robots. The simulator currently support the Khepera mobile robo...
Olivier Michel