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» FFF97 - Oberon in the Real World
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ISMAR
2002
IEEE
15 years 11 months ago
Communication Behaviors of Co-Located Users in Collaborative AR Interfaces
We conducted two experiments comparing users’ communication behaviors of co-located users in collaborative augmented reality (AR) interfaces. In the first experiment, we compare...
Kiyoshi Kiyokawa, Mark Billinghurst, Sean Hayes, A...
ISORC
2002
IEEE
15 years 11 months ago
Using Group Communication to Support Mobile Augmented Reality Applications
Augmented reality and group communication in wireless ad-hoc networks form relatively new fields of research. When using group communication ordering and timeliness requirements ...
Niels Reijers, Raymond Cunningham, René Mei...
ISWC
2002
IEEE
15 years 11 months ago
Mediated Reality Using Computer Graphics Hardware for Computer Vision
Wearable, camera based, head–tracking systems use spatial image registration algorithms to align images taken as the wearer gazes around their environment. This allows for compu...
James Fung, Felix Tang, Steve Mann
LCN
2002
IEEE
15 years 11 months ago
A Caching Strategy to Improve iSCSI Performance
iSCSI is one of the most recent standards that allows SCSI protocols to be carried out over IP networks. However, to encapsulate SCSI protocol over IP requires significant amount...
Xubin He, Qing Yang, Ming Zhang
SIGMOD
2010
ACM
239views Database» more  SIGMOD 2010»
15 years 11 months ago
Computing label-constraint reachability in graph databases
Our world today is generating huge amounts of graph data such as social networks, biological networks, and the semantic web. Many of these real-world graphs are edge-labeled graph...
Ruoming Jin, Hui Hong, Haixun Wang, Ning Ruan, Yan...