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» FFF97 - Oberon in the Real World
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OZCHI
2006
ACM
16 years 8 days ago
Spatial sound localization in an augmented reality environment
Augmented Reality (AR), the overlay of virtual images onto the real world, is an increasingly popular technique for developing new human-computer interfaces. As human navigation a...
Jaka Sodnik, Saso Tomazic, Raphael Grasset, Andrea...
VRST
2006
ACM
16 years 8 days ago
Media productions for a dome display system
As the interest of the public for new forms of media grows, museums and theme parks select real time Virtual Reality productions as their presentation medium. Based on threedimens...
Athanasios Gaitatzes, Georgios Papaioannou, Dimitr...
ACSAC
2005
IEEE
15 years 12 months ago
Design and Implementation of an Extrusion-based Break-In Detector for Personal Computers
An increasing variety of malware, such as worms, spyware and adware, threatens both personal and business computing. Remotely controlled bot networks of compromised systems are gr...
Weidong Cui, Randy H. Katz, Wai-tian Tan
CGO
2005
IEEE
15 years 12 months ago
Performance of Runtime Optimization on BLAST
Optimization of a real world application BLAST is used to demonstrate the limitations of static and profile-guided optimizations and to highlight the potential of runtime optimiz...
Abhinav Das, Jiwei Lu, Howard Chen, Jinpyo Kim, Pe...
CIMCA
2005
IEEE
15 years 12 months ago
Cognitive Perception in RAFALE-SP Methodology
Several methodologies based on Multi-agent Systems (MAS) already exist. They help designers to describe software or to create MAS which aim at solving complex problems by simulati...
Nicolas Marilleau, Christophe Lang, Pascal Chatonn...