Locating physical devices and accessing their functionality in pervasive environments is strongly restricted by their locality. Since there are more and more devices available, wa...
End-user programming provides a unique opportunity to study informal computer science education and knowledge acquisition in the real world. We seek to explore the use of communit...
Data encapsulation is a familiar property in object-oriented programming. It is not only useful for modelling things in the real world, but it also facilitates reuse by enabling th...
Abstract. This paper presents a method for making metadata conforming to heterogeneous schemas semantically interoperable. The idea is to make the knowledge embedded in the schema ...
The use of monolithic neural networks (such as a multilayer perceptron) has some drawbacks: e.g. slow learning, weight coupling, the black box effect. These can be alleviated by t...