Sciweavers

44 search results - page 4 / 9
» Extracting a fluid dynamic texture and the background from v...
Sort
View
DAGSTUHL
2010
15 years 7 months ago
Streaming Aerial Video Textures
We present a streaming compression algorithm for huge time-varying aerial imagery. New airborne optical sensors are capable of collecting billion-pixel images at multiple frames p...
Christopher S. Co, Mark A. Duchaineau, Kenneth I. ...
CVPR
2010
IEEE
15 years 11 months ago
Dynamic Surface Matching by Geodesic Mapping for 3D Animation Transfer
This paper presents a novel approach that achieves complete matching of 3D dynamic surfaces. Surfaces are captured from multi-view video data and represented by sequences of 3D ma...
Tony Tung, Takashi Matsuyama
3DPVT
2002
IEEE
193views Visualization» more  3DPVT 2002»
15 years 11 months ago
Modeling shapes and textures from images: new frontiers
Increasingly, models of the world are directly built from images. The paper discusses a number of recent developments that try to push the enveloppe of what image-based modeling c...
Luc J. Van Gool, D. Vandemeulen, Gregor A. Kalbere...
PAMI
2007
164views more  PAMI 2007»
15 years 5 months ago
Space-Time Completion of Video
—This paper presents a new framework for the completion of missing information based on local structures. It poses the task of completion as a global optimization problem with a ...
Yonatan Wexler, Eli Shechtman, Michal Irani
ICPR
2002
IEEE
16 years 7 months ago
Intermediate View Generation of Soccer Scene from Multiple Videos
This paper introduces a novel method for generating an intermediate view of soccer scene taken by multiple video cameras. In the proposed method, soccer scene is classified into d...
Naho Inamoto, Hideo Saito