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ICCBR
2007
Springer
16 years 19 days ago
Case-Based Planning and Execution for Real-Time Strategy Games
Abstract. Artificial Intelligence techniques have been successfully applied to several computer games. However in some kinds of computer games, like real-time strategy (RTS) games...
Santiago Ontañón, Kinshuk Mishra, Ne...
JACM
2010
137views more  JACM 2010»
15 years 4 months ago
Reconciling description logics and rules
Description logics (DLs) and rules are formalisms that emphasize different aspects of knowledge representation: whereas DLs are focused on specifying and reasoning about conceptual...
Boris Motik, Riccardo Rosati
DEXA
2006
Springer
160views Database» more  DEXA 2006»
15 years 10 months ago
Clustering of Search Engine Keywords Using Access Logs
Abstract. It the becomes possible that users can get kinds of information by just inputting search keyword(s) representing the topic which users are interested in. But it is not al...
Shingo Otsuka, Masaru Kitsuregawa
AEI
2006
253views more  AEI 2006»
15 years 6 months ago
Computer based pedestrian landscape design using decision tree templates
Machine Learning algorithms can act as a valuable analytical tool in design research. In this paper, we demonstrate the application of a decision tree learning algorithm for desig...
Baranidharan Raman, Jody R. Naderi
IJCAI
1997
15 years 7 months ago
Using Case-Based Reasoning in Interpreting Unsupervised Inductive Learning Results
The objective of this work is to interpret inductive results obtained by the unsupervised learning method OSHAM. We briefly introduce the learning process of OSHAM, that extracts ...
Tu Bao Ho, Chi Main Luong