In order to deal with the heavy trend in size increase of volumetric datasets, research in isosurface extraction has focused in the past few years on related aspects such as surfa...
Guilhem Dupuy, Bruno Jobard, Sebastien Guillon, No...
We present a novel algorithm for rendering physically-based soft shadows in complex scenes. Instead of casting shadow rays, we place both the points to be shaded and the samples o...
This paper presents a simple modification of classic Kohonen network (SOM), which allows parallel processing of input data vectors or partitioning the problem in case of insufficie...
This paper examines the architecture, algorithm and implementation of a switch-based multi-processor realization of the fast Fourier transform (FFT). The architecture employs M pr...
This paper considers the problem of document-level multi-way sentiment detection, proposing a hierarchical classifier algorithm that accounts for the inter-class similarity of tag...