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» Extensive Games as Process Models
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AI
2011
Springer
15 years 1 months ago
SampleSearch: Importance sampling in presence of determinism
The paper focuses on developing effective importance sampling algorithms for mixed probabilistic and deterministic graphical models. The use of importance sampling in such graphi...
Vibhav Gogate, Rina Dechter
ICML
2005
IEEE
16 years 7 months ago
Bayesian hierarchical clustering
We present a novel algorithm for agglomerative hierarchical clustering based on evaluating marginal likelihoods of a probabilistic model. This algorithm has several advantages ove...
Katherine A. Heller, Zoubin Ghahramani
GLOBECOM
2006
IEEE
16 years 13 days ago
Interdomain RWA Based on Stochastic Estimation Methods and Adaptive Filtering for Optical Networks
Abstract- This paper presents a RWA strategy based on the stochastic estimation of the Effective Number of Available Wavelengths (ENAW) along interdomain paths. We propose an appro...
Marcelo Yannuzzi, Xavier Masip-Bruin, Sergio S&aac...
IATA
1998
Springer
15 years 10 months ago
Agent-Based Schemes for Plug-And-Play Network Components
In this paper, we present several approaches to making the process of configuring network devices easier than is currently the case. Configuring a device requires that a number of ...
Andrzej Bieszczad, Syed Kamran Raza, Bernard Pagur...
TOOLS
1994
IEEE
15 years 10 months ago
The Role of Prototyping in Software Development
The term software engineering arose in the 1960s to emphasize that the production of software should not be an art, as it was then (and sometimes still is today), but an engineeri...
Gustav Pomberger, Rainer Weinreich