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» Extensive Games as Process Models
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DSN
2009
IEEE
15 years 4 months ago
RRE: A game-theoretic intrusion Response and Recovery Engine
Preserving the availability and integrity of networked computing systems in the face of fast-spreading intrusions requires advances not only in detection algorithms, but also in a...
Saman A. Zonouz, Himanshu Khurana, William H. Sand...
CORR
2007
Springer
127views Education» more  CORR 2007»
15 years 6 months ago
Attribute Exploration of Discrete Temporal Transitions
Discrete temporal transitions occur in a variety of domains, but this work is mainly motivated by applications in molecular biology: explaining and analyzing observed transcriptome...
Johannes Wollbold
AI
2011
Springer
15 years 1 months ago
First-order logical filtering
Logical filtering is the process of updating a belief state (set of possible world states) after a sequence of executed actions and perceived observations. In general, it is intr...
Afsaneh Shirazi, Eyal Amir
HPDC
2002
IEEE
15 years 11 months ago
Distributed Computing with Load-Managed Active Storage
One approach to high-performance processing of massive data sets is to incorporate computation into storage systems. Previous work has shown that this active storage model is effe...
Rajiv Wickremesinghe, Jeffrey S. Chase, Jeffrey Sc...
EMNLP
2010
15 years 4 months ago
Exploiting Conversation Structure in Unsupervised Topic Segmentation for Emails
This work concerns automatic topic segmentation of email conversations. We present a corpus of email threads manually annotated with topics, and evaluate annotator reliability. To...
Shafiq R. Joty, Giuseppe Carenini, Gabriel Murray,...