: Parallel database systems aim at providing high throughput for OLTP transactions as well as short response times for complex and data-intensive queries. Shared nothing systems re...
In this paper, we report about the design, development, and implementation of the SEPIA cooperative hypermedia authoring environment. It provides results on the following aspects ...
This paper describes a physically-based rendering system tailored to the demands of lighting design and architecture. The simulation uses a light-backwards ray-tracing method with...
Client disks ure a valuable resource that ure not adequately exploited by current client-server ciatabasesystems.In this papeG we propose the use of client disksfor caching databa...
Michael J. Franklin, Michael J. Carey, Miron Livny
In this paper we describe the design and implementation of a flexible, and extensible, just-in-time ARM simulator designed to run co-operatively with a multi-core DSP simulator on...