—Sensor processing is a common task within many embedded system domains, such as in control systems, the sensor feedback is used for actuator control. In this paper we have surve...
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
An energy efficient object recognition processor is proposed for real-time visual applications. Its energy efficiency is improved by lowering average power consumption while susta...
Joo-Young Kim, Seungjin Lee, Jinwook Oh, Minsu Kim...
— The detection of transient responses, i.e. non– stationarities, that arise in a varying and small fraction of the total number of neural spike trains recorded from chronicall...
Scalability of architecture, programming model and task control management will be a major challenge for future VLSI systems. In this context, homogeneous MPSOC is a seducing appr...
Nicolas Saint-Jean, Pascal Benoit, Gilles Sassatel...