Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
In this paper, we present the Cello disk scheduling framework for meeting the diverse service requirements of applications. Cello employs a two-level disk scheduling architecture,...
—We present an end system architecture designed to support networking with quality of service (QoS) guarantees. The protocol processing component of the architecture, called Migr...
Processor cores embedded in systems-on-a-chip (SoCs) are often deployed in critical computations, and when affected by faults they may produce dramatic effects. When hardware harde...
—This paper introduces a new software development platform specifically designed for wireless health applications. Wireless health applications follow a unique paradigm encompas...
Jonathan Woodbridge, Hyduke Noshadi, Ani Nahapetia...