: In this paper, we discuss our challenge on how to give the creatures and ability to follow spatial restriction while keeping the complexity low enough to still allow for real-tim...
Abstract. This paper introduces the mathematical framework of conformal geometric algebra (CGA) as a language for computer graphics and computer vision. Specifically it discusses ...
The action language A is a simple high-level language for describing transition systems. In this paper, we extend the action language A by allowing a unary modal operator in the u...
Abstract— This article presents a novel gaze control strategy for obstacle avoidance in the context of vision guided humanoid walking. The generic strategy is based on the maximi...
In earlier work [9], we defined CTL model-checking over finite-valued logics with De Morgan negation. In this paper, we extend this work to logics with intuitionistic, Galois an...