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XPU
2004
Springer
16 years 3 days ago
The Oregon Software Development Process
Abstract. User participation is still a difficult topic in software development. Based on the results of the Oregon experiment in construction we propose a novel development proces...
Till Schümmer, Robert Slagter
ACMACE
2005
ACM
15 years 8 months ago
AI middleware as means for improving gameplay
Current commercial AI middleware are still far from being a generic and flexible tool for developing computer games. Also the literature lacks proposals in this field. In this w...
Börje Karlsson, Bruno Feijó
CSCW
2006
ACM
16 years 23 days ago
Shared waypoints and social tagging to support collaboration in software development
This paper presents the conceptual design of TagSEA, a collaborative tool to support asynchronous software development. Our goal is to develop a lightweight source code annotation...
Margaret-Anne D. Storey, Li-Te Cheng, R. Ian Bull,...
TCAD
2008
102views more  TCAD 2008»
15 years 6 months ago
Fault-Tolerant Distributed Deployment of Embedded Control Software
Safety-critical feedback-control applications may suffer faults in the controlled plant as well as in the execution platform, i.e., the controller. Control theorists design the con...
Claudio Pinello, Luca P. Carloni, Alberto L. Sangi...
VR
2007
IEEE
179views Virtual Reality» more  VR 2007»
16 years 1 months ago
On the Characterization of Peer-To-Peer Distributed Virtual Environments
Large scale distributed virtual environments (DVEs) have become a major trend in distributed applications, mainly due to the enormous popularity of multi-player online games in th...
Silvia Rueda, Pedro Morillo, Juan M. Orduña...