Real-time rendering of complex 3D scene on mobile devices is a challenging task. The main reason is that mobile devices have limited computational capabilities and are lack of powe...
Abstract. Network-server architecture has become a de-facto standard for Distributed Virtual Environment (DVE) systems. In these systems, a large set of remote users share a 3D vir...
Emerging Web services standards enable the development of large-scale applications in open environments. In particular, they enable services to be dynamically bound. However, curr...
This paper is motivated by the observation that current research in ad hoc networks mostly assumes a physically flat network architecture with the nodes having homogeneous charact...
Publish/subscribe systems have demonstrated the ability to scale to large numbers of users and high data rates when providing content-based data dissemination services on the Inte...