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ICIP
2000
IEEE
16 years 7 months ago
3-D Reconstruction of Real-World Objects Using Extended Voxels
In this paper we present a voxel-based 3-D reconstruction technique that computes a set of non-transparent object surface voxels from a given set of calibrated camera views. We sh...
Eckehard G. Steinbach, Bernd Girod, Peter Eisert, ...
ACMACE
2004
ACM
15 years 11 months ago
Extending game participation with embodied reporting agents
We introduce a multi-agent framework to generate reports of players' activities within multi-player computer games so that other players who are currently unable to participa...
Dan Fielding, Mike Fraser, Brian Logan, Steve Benf...
SEM
2004
Springer
15 years 11 months ago
Extending Standard Java Runtime Systems for Resource Management
Resource management is a precondition to build reliable, extensible middleware and to host potentially untrusted user components. Resource accounting allows to charge users for the...
Walter Binder, Jarle Hulaas
COOPIS
2003
IEEE
15 years 11 months ago
Extending OO Metamodels towards Dynamic Object Roles
This paper discusses some of the implications of introducing the dynamic object role concept into object-oriented metamodels on both implementational and conceptual modeling levels...
Andrzej Jodlowski, Piotr Habela, Jacek Plodzien, K...
INFOVIS
2002
IEEE
15 years 11 months ago
Angular Brushing of Extended Parallel Coordinates
In this paper we present several extensions to the wellknown InfoViz technique of parallel coordinates, mainly concentrating on brushing and focus+context visualization. First, we...
Helwig Hauser, Florian Ledermann, Helmut Doleisch