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ICIP
2002
IEEE
16 years 7 months ago
Advanced animation framework for virtual character within the MPEG-4 standard
This paper presents an advanced animation framework for virtual character within the MPEG-4 standard. The Bonebased Animation (BBA) specifications are described and it is shown ho...
Françoise J. Prêteux, Marius Preda
FSTTCS
2009
Springer
16 years 24 days ago
Nash Equilibrium in Generalised Muller Games
We suggest that extending Muller games with preference ordering for players is a natural way to reason about unbounded duration games. In this context, we look at the standard solu...
Soumya Paul, Sunil Easaw Simon
ICMT
2009
Springer
16 years 24 days ago
Pattern-Based Model-to-Model Transformation: Handling Attribute Conditions
Abstract. Pattern-based model-to-model transformation is a new approach for specifying transformations in a declarative, relational and formal style. The language relies on pattern...
Esther Guerra, Juan de Lara, Fernando Orejas
CDC
2008
IEEE
121views Control Systems» more  CDC 2008»
16 years 21 days ago
Stability of a second order consensus algorithm with time delay
—In this paper, we investigate a second order consensus problem in a directed graph with non-uniform time delay. This problem arises naturally in real multi-agent systems such as...
Wen Yang, Andrea L. Bertozzi, Xiaofan Wang
ICPR
2008
IEEE
16 years 20 days ago
Constrained clustering by a novel graph-based distance transformation
In this work we present a novel method to model instance-level constraints within a clustering algorithm. Thereby, both similarity and dissimilarity constraints can be used coeval...
Kai Rothaus, Xiaoyi Jiang