We address the issue of modelling facial expressions for realistic 3D avatar animation. We introduce a hierarchical decomposition of a human face into different components and mod...
We propose an architecture of an embodied conversational agent that takes into account two aspects of emotions: the emotions triggered by an event (the felt emotions) and the expre...
Computer algebra systems typically drop some degenerate cases when evaluating expressions, e.g., x=x becomes 1 dropping the case x = 0. We claim that it is feasible in practice to...
In this paper, we propose a regular expression matching circuit based on a decomposed automaton. To implement a regular expression matching circuit, first, we convert regular expr...
We aim at creating an expressive Embodied Conversational Agent (ECA) and address the problem of synthesizing expressive agent gestures. In our previous work, we have described the ...