Character skinning determines how the shape of the surface geometry changes as a function of the pose of the underlying skeleton. In this paper we describe skinning templates, whi...
Tao Ju, Qian-Yi Zhou, Michiel van de Panne, Daniel...
—High-level simulation and design space exploration nowadays are key ingredients for system-level design of modern multimedia embedded systems. The majority of the work in this a...
Quantitative properties of timed regular languages, such as information content (growth rate, entropy) are explored. The approach suggested by the same authors is extended to lang...
Abstract--The implementation of an efficient result forwarding unit for asynchronous processors faces the problem of the inherent lack of synchronisation between result producer an...
We present a novel stochastic, adaptive strategy for tracking multiple people in a large network of video cameras. Similarities between features (appearance and biometrics) observ...