Sciweavers

5414 search results - page 344 / 1083
» Exploratory Model Building
Sort
View
ATAL
2011
Springer
14 years 6 months ago
Game theory-based opponent modeling in large imperfect-information games
We develop an algorithm for opponent modeling in large extensive-form games of imperfect information. It works by observing the opponent’s action frequencies and building an opp...
Sam Ganzfried, Tuomas Sandholm
ICCV
2007
IEEE
17 years 2 months ago
 A Component Based Deformable Model for Generalized Face Alignment
This paper presents a component based deformable model for generalized face alignment, in which a novel bistage statistical framework is proposed to account for both local and g...
Yuchi Huang, Qingshan Liu, Dimitris Metaxas
CVPR
2008
IEEE
16 years 8 months ago
Learning 4D action feature models for arbitrary view action recognition
In this paper we present a novel approach using a 4D (x,y,z,t) action feature model (4D-AFM) for recognizing actions from arbitrary views. The 4D-AFM elegantly encodes shape and m...
Pingkun Yan, Saad M. Khan, Mubarak Shah
ICCV
2003
IEEE
16 years 8 months ago
Scene Modeling Based on Constraint System Decomposition Techniques
We present a new approach to 3D scene modeling based on geometric constraints. Contrary to the existing methods, we can quickly obtain 3D scene models that respect the given const...
Marta Wilczkowiak, Gilles Trombettoni, Christophe ...
ICIP
2007
IEEE
16 years 8 months ago
Large Scale Learning of Active Shape Models
We propose a framework to learn statistical shape models for faces as piecewise linear models. Specifically, our methodology builds upon primitive active shape models(ASM) to hand...
Atul Kanaujia, Dimitris N. Metaxas