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CEC
2009
IEEE
16 years 1 months ago
Robust player imitation using multiobjective evolution
— The problem of how to create NPC AI for videogames that believably imitates particular human players is addressed. Previous approaches to learning player behaviour is found to ...
Niels van Hoorn, Julian Togelius, Daan Wierstra, J...
ICDAR
2009
IEEE
16 years 1 months ago
Character-SIFT: A Novel Feature for Offline Handwritten Chinese Character Recognition
SIFT descriptor has been widely applied in computer vision and object recognition, but has not been explored in the field of handwritten Chinese character recognition. In this pap...
Zhiyi Zhang, Lianwen Jin, Kai Ding, Xue Gao
INFOCOM
2009
IEEE
16 years 1 months ago
A Case for Decomposition of FIFO Networks
—Recent findings showing that the output of traffic flows at packet switches has similar characteristics as the corresponding input enable a decomposition analysis of a networ...
Florin Ciucu, Jörg Liebeherr
AI
2009
Springer
16 years 1 months ago
Exploratory Analysis of Co-Change Graphs for Code Refactoring
Abstract. Version Control Systems (VCS) have always played an essential role for developing reliable software. Recently, many new ways of utilizing the information hidden in VCS ha...
Hassan Khosravi, Recep Colak
AIED
2009
Springer
16 years 1 months ago
Transfer Learning and Representation Discovery in Intelligent Tutoring Systems
We describe a novel framework developed for transfer learning within reinforcement learning (RL) problems. Then we exhibit how this framework can be extended to intelligent tutorin...
Kimberly Ferguson, Beverly Park Woolf, Sridhar Mah...