While there is a broad theoretic foundation for creating computational players for two-player games, such as Chess, the multi-player domain is not as well explored. We make an att...
We report an improved methodology for training a sequence of classifiers for document image content extraction, that is, the location and segmentation of regions containing handwr...
Abstract. This research explores a new method for Semantic Web service matchmaking based on iSPARQL strategies, which enables to query the Semantic Web with techniques from traditi...
- In this paper, we describe a 3D modeling program called RMBL3D, Realistic Maps Built like Legos, which manipulates the architectural repetition in building structures to produce ...
In this paper we explore robustness and domain adaptation issues for Word Sense Disambiguation (WSD) using Singular Value Decomposition (SVD) and unlabeled data. We focus on the s...