Very large and geometrically complex scenes, exceeding millions of polygons and hundreds of objects, arise naturally in many areas of interactive computer graphics. Time-critical ...
High-performance computing faces considerable change as the Internet and the Grid mature. Applications that once were tightly-coupled and monolithic are now decentralized, with co...
Patrick Widener, Greg Eisenhauer, Karsten Schwan, ...
We study the path planning problem, without obstacles, for closed kinematic chains with n links connected by spherical joints in space or revolute joints in the plane. The configu...
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
Face recognition is a challenging task in computer vision and pattern recognition. It is well-known that obtaining a low-dimensional feature representation with enhanced discrimin...
Fei Wang, Jingdong Wang, Changshui Zhang, James T....