In a scheduling game, each player owns a job and chooses a machine to execute it. While the social cost is the maximal load over all machines (makespan), the cost (disutility) of ...
We consider the issue of representing coalitional games in multiagent systems with externalities (i.e., in systems where the performance of one coalition may be affected by other ...
Tomasz P. Michalak, Talal Rahwan, Jacek Sroka, And...
Peer-to-peer file-sharing networks depend on peers uploading data to each other. Some peers, called free-riders, will not upload data unless there is an incentive to do so. Algor...
Jacob Jan-David Mol, Johan A. Pouwelse, Dick H. J....
Abstract— We study leakage-power reduction in standby random access memories (SRAMs) during data-retention. An SRAM cell requires a minimum critical supply voltage (DRV) above wh...
Animesh Kumar, Huifang Qin, Prakash Ishwar, Jan M....
Monitoring the satisfaction of software requirements and diagnosing what went wrong in case of failure is a hard problem that has received little attention in the Software and Req...
Yiqiao Wang, Sheila A. McIlraith, Yijun Yu, John M...