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SAGT
2009
Springer
136views Game Theory» more  SAGT 2009»
16 years 1 months ago
Non-clairvoyant Scheduling Games
In a scheduling game, each player owns a job and chooses a machine to execute it. While the social cost is the maximal load over all machines (makespan), the cost (disutility) of ...
Christoph Dürr, Nguyen Kim Thang
SIGECOM
2009
ACM
134views ECommerce» more  SIGECOM 2009»
16 years 1 months ago
On representing coalitional games with externalities
We consider the issue of representing coalitional games in multiagent systems with externalities (i.e., in systems where the performance of one coalition may be affected by other ...
Tomasz P. Michalak, Talal Rahwan, Jacek Sroka, And...
P2P
2008
IEEE
102views Communications» more  P2P 2008»
16 years 1 months ago
Free-Riding, Fairness, and Firewalls in P2P File-Sharing
Peer-to-peer file-sharing networks depend on peers uploading data to each other. Some peers, called free-riders, will not upload data unless there is an incentive to do so. Algor...
Jacob Jan-David Mol, Johan A. Pouwelse, Dick H. J....
ISCAS
2007
IEEE
94views Hardware» more  ISCAS 2007»
16 years 27 days ago
Fundamental Bounds on Power Reduction during Data-Retention in Standby SRAM
Abstract— We study leakage-power reduction in standby random access memories (SRAMs) during data-retention. An SRAM cell requires a minimum critical supply voltage (DRV) above wh...
Animesh Kumar, Huifang Qin, Prakash Ishwar, Jan M....
KBSE
2007
IEEE
16 years 27 days ago
An automated approach to monitoring and diagnosing requirements
Monitoring the satisfaction of software requirements and diagnosing what went wrong in case of failure is a hard problem that has received little attention in the Software and Req...
Yiqiao Wang, Sheila A. McIlraith, Yijun Yu, John M...