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HCI
2009
15 years 4 months ago
Antecedents of Attributions in an Educational Game for Social Learning: Who's to Blame?
Games are increasingly being used as educational tools, in part because they are presumed to enhance student motivation. We look at student motivation in games from the viewpoint o...
Amy Ogan, Vincent Aleven, Julia Kim, Christopher J...
HUC
2009
Springer
15 years 4 months ago
Experiences of participatory sensing in the wild
We present two studies of participatory sensing in the wild, in which groups of young people used sensors to collect environmental data along with contextual information such as p...
Mark Paxton, Steve Benford
HUC
2010
Springer
15 years 4 months ago
Propinquity: exploring embodied gameplay
Consumer game platforms are realizing Ubicomp's vision of seamless, sensor-based, embodied interaction with computation. Here we present Propinquity, a full-body dancing/figh...
Amanda Williams, Lynn Hughes, Bart Simon
CDC
2010
IEEE
138views Control Systems» more  CDC 2010»
15 years 1 months ago
Sensor-based robot deployment algorithms
Abstract-- In robot deployment problems, the fundamental issue is to optimize a steady state performance measure that depends on the spatial configuration of a group of robots. For...
Jerome Le Ny, George J. Pappas
TIT
2011
102views more  TIT 2011»
15 years 1 months ago
Sequence Families With Low Correlation Derived From Multiplicative and Additive Characters
For integer r satisfying 0 ≤ r ≤ p − 2, a sequence family Ωr of polyphase sequences of prime period p, size (p − 2)pr , and maximum correlation at most 2 + (r + 1) √ p...
Kai-Uwe Schmidt