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GROUP
2007
ACM
15 years 10 months ago
That's what friends are for: facilitating 'who knows what' across group boundaries
We describe the design and evaluation of K-net, a social matching system to help people learn 'who knows what' in an organization by matching people with skills with tho...
N. Sadat Shami, Y. Connie Yuan, Dan Cosley, Ling X...
ACMICEC
2006
ACM
111views ECommerce» more  ACMICEC 2006»
15 years 10 months ago
Passive verification of the strategyproofness of mechanisms in open environments
Consider an open infrastructure in which anyone can deploy mechanisms to support automated decision making and coordination amongst self-interested computational agents. Strategyp...
Laura Kang, David C. Parkes
ATAL
2006
Springer
15 years 10 months ago
Reducing price fluctuation in continuous double auctions through pricing policy and shout improvement
Auction mechanism design is a subfield of game theory dedicated to manipulating the rules of an auction so as to achieve specific goals. The complexity of the dynamics of auctions...
Jinzhong Niu, Kai Cai, Simon Parsons, Elizabeth Sk...
CASES
2006
ACM
15 years 10 months ago
State space reconfigurability: an implementation architecture for self modifying finite automata
Many embedded systems exhibit temporally and behaviorally disjoint behavior slices. When such behaviors are captured by state machines, the current design flow will capture it as ...
Ka-Ming Keung, Akhilesh Tyagi
ECRTS
2004
IEEE
15 years 10 months ago
Managing Quality-of-Control Performance Under Overload Conditions
A common method for dealing with overload conditions in periodic task systems is to reduce the load by enlarging activation periods. When a periodic task implements a digital cont...
Giorgio C. Buttazzo, Manel Velasco, Pau Mart&iacut...