We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
—Previous packet length optimizations for sensor networks often employ a fixed optimal length scheme, while in this study we present DPLC, a Dynamic Packet Length Control scheme...
Wei Dong, Xue Liu, Chun Chen, Yuan He, Gong Chen, ...
Low-latency anonymity systems such as Tor, AN.ON, Crowds, and Anonymizer.com aim to provide anonymous connections that are both untraceable by “local” adversaries who control ...
Nicholas Hopper, Eugene Y. Vasserman, Eric Chan-Ti...
Abstract. We introduce a novel remotely-mounted attack that can expose the network identity of an anonymous client, hidden service, and anonymizing proxies. To achieve this, we emp...
—Evaluation of network security is an essential step in securing any network. This evaluation can help security professionals in making optimal decisions about how to design secu...