Sciweavers

1362 search results - page 184 / 273
» Experiments on Network Services for the Grid
Sort
View
QSHINE
2009
IEEE
16 years 1 months ago
Revisiting a QoE Assessment Architecture Six Years Later: Lessons Learned and Remaining Challenges
In 2003, we presented an architecture for a streaming video quality assessment system [1]. Six years later, many of the challenges outlined in that paper remain. This paper revisit...
Amy Csizmar Dalal
NETGAMES
2003
ACM
15 years 11 months ago
On the geographic distribution of on-line game servers and players
With a shift in the on-line gaming landscape from individually hosted game servers, to gaming services centrally hosted by game publishers, game console manufacturers, and third-p...
Wu-chang Feng, Wu-chi Feng
BMCBI
2007
113views more  BMCBI 2007»
15 years 6 months ago
CoryneRegNet 4.0 - A reference database for corynebacterial gene regulatory networks
Background: Detailed information on DNA-binding transcription factors (the key players in the regulation of gene expression) and on transcriptional regulatory interactions of micr...
Jan Baumbach
INFOCOM
2007
IEEE
16 years 21 days ago
An Open and Scalable Emulation Infrastructure for Large-Scale Real-Time Network Simulations
— We present a software infrastructure that embeds physical hosts in a simulated network. Aiming to create a largescale real-time virtual network testbed, our real-time interacti...
Jason Liu, Scott Mann, Nathanael Van Vorst, Keith ...
HPDC
2005
IEEE
16 years 14 hour ago
Adaptive data block scheduling for parallel TCP streams
Applications that use parallel TCP streams to increase throughput must multiplex and demultiplex data blocks over a set of TCP streams transmitting on one or more network paths. W...
Thomas J. Hacker, Brian D. Noble, Brian D. Athey