In 2003, we presented an architecture for a streaming video quality assessment system [1]. Six years later, many of the challenges outlined in that paper remain. This paper revisit...
With a shift in the on-line gaming landscape from individually hosted game servers, to gaming services centrally hosted by game publishers, game console manufacturers, and third-p...
Background: Detailed information on DNA-binding transcription factors (the key players in the regulation of gene expression) and on transcriptional regulatory interactions of micr...
— We present a software infrastructure that embeds physical hosts in a simulated network. Aiming to create a largescale real-time virtual network testbed, our real-time interacti...
Jason Liu, Scott Mann, Nathanael Van Vorst, Keith ...
Applications that use parallel TCP streams to increase throughput must multiplex and demultiplex data blocks over a set of TCP streams transmitting on one or more network paths. W...