In this paper, we discuss children's and teachers' experiences in a small rural town in Uruguay where every child in elementary school has received a laptop from the OLP...
Juan Pablo Hourcade, Daiana Beitler, Fernando Corm...
Lighting assumes many aesthetic and communicative functions in game environments that affect attention, immersion, visibility, and emotions. Game environments are dynamic and high...
Since the Internet of Services (IoS) is becoming reality, there is an inherent need for novel service selection mechanisms, which work in spite of large numbers of alternative ser...
Philipp Leitner, Anton Michlmayr, Florian Rosenber...
This paper describes our early experiences with a preproduction Cray XMT system that implements a scalable shared memory architecture with hardware support for multithreading. Unl...
We have developed a series of ambient information systems and used each in our research lab for extended periods of time. The systems use technologies such as RFID, RSS, and Phidg...
John T. Stasko, Myungcheol Doo, Brian Dorn, Christ...