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CONCURRENCY
1998
139views more  CONCURRENCY 1998»
15 years 5 months ago
Applications experience in Jade
This paper presents our experience developing applications in Jade, a portable, implicitly parallel programming language designed for exploiting task-level concurrency. Jade progr...
Martin C. Rinard
DIMEA
2007
99views Multimedia» more  DIMEA 2007»
15 years 10 months ago
Player adaptive entertainment computing
The concept of Player Adaptive Entertainment Computing (PAEC) is introduced to provide personalized experiences when interacting with the entertainment media. Two of the important ...
Kevin Kok Wai Wong
ISMB
2000
15 years 7 months ago
Intelligent Aids for Parallel Experiment Planning and Macromolecular Crystallization
This paper presents a framework called Parallel Experiment Planning (PEP) that is based on an abstraction of how experiments are performed in the domain of macromolecular crystall...
Vanathi Gopalakrishnan, Bruce G. Buchanan, John M....
ISMB
1993
15 years 7 months ago
Protein Sequencing Experiment Planning Using Analogy
Experiment design and execution is a central activity in the natural sciences. The SeqERsystem provides a general architecture for the integration of automated planning techniques...
Brian P. Kettler, Lindley Darden
CHI
2008
ACM
16 years 6 months ago
User experience over time
The way we experience and evaluate interactive products develops over time. An exploratory study aimed at understanding how users form evaluative judgments during the first experi...
Evangelos Karapanos, Marc Hassenzahl, Jean-Bernard...