In this paper, we describe several experiments designed to characterize jitter in an actual automotive application designed using FlexCAN, a CAN based communication architecture. ...
This paper presents insights about design practices that can lead to effective and fun games for learning, gleaned from interviews with experienced game developers. We based our a...
Context switching imposes a performance penalty on threads in a multitasking environment. The source of this penalty is both direct overhead due to running the context switch code...
Francis M. David, Jeffrey C. Carlyle, Roy H. Campb...
Combinatorial optimization problems expressed as Boolean constraint satisfaction problems (BCSPs) arise in several contexts, ranging from the classical unate set-packing problems ...
AiNet is an immune-inspired algorithm for data compression, i.e. the reduction of redundancy in data sets. In this paper we investigate the compression quality of aiNet. Therefore,...