—We describe our experience from the implementation of the T-MAC protocol for wireless sensor networks in the open-source Castalia simulator. Notwithstanding the popularity of th...
This paper reports a method that uses humanoid robots as a communication medium. There are many interactive robots under development, but due to their limited perception, their in...
Tracking technologies, such as eye and head-tracking, provide novel techniques for interacting with video games. For instance, players can shoot with their eyes in a first person ...
AtoZ, an automatic traffic organizer, provides control of how network-resources are used by applications. It does this by combining the high-speed packet processing of the NetFPGA...
Recognizing players’ affective state while playing video games has been the focus of many recent research studies. In this paper we describe the process that has been followed t...
Noor Shaker, Stylianos Asteriadis, Georgios N. Yan...