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CHI
2011
ACM
14 years 10 months ago
Playable data: characterizing the design space of game-y infographics
This work explores the intersection between infographics and games by examining how to embed meaningful visual analytic interactions into game mechanics that in turn impact user b...
Nicholas Diakopoulos, Funda Kivran-Swaine, Mor Naa...
ICCV
2011
IEEE
14 years 7 months ago
Double Window Optimisation for Constant Time Visual SLAM
We present a novel and general optimisation framework for visual SLAM, which scales for both local, highly accurate reconstruction and large-scale motion with long loop closures. ...
Hauke Strasdat, Andrew J. Davison, J. M. M. Montie...
ICPR
2006
IEEE
16 years 8 months ago
Motion Dependent Spatiotemporal Smoothing for Noise Reduction in Very Dim Light Image Sequences
A new method for noise reduction using spatiotemporal smoothing is presented in this paper. The method is developed especially for reducing the noise that arises when acquiring vi...
Henrik Malm, Eric Warrant
ICPR
2008
IEEE
16 years 1 months ago
Augment document image binarization by learning
Conventional Binarization methods try to obtain optimal results based on the single image only. They make distinct diversity of binarization quality sometimes even for images of t...
Yuanping Zhu
FOCI
2007
IEEE
16 years 1 months ago
Opposition-Based Differential Evolution (ODE) with Variable Jumping Rate
— In this paper, a time varying jumping rate (TVJR) model for Opposition-Based Differential Evolution (ODE) has been proposed. According to this model, the jumping rate changes l...
Shahryar Rahnamayan, Hamid R. Tizhoosh, Magdy M. A...