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ACMACE
2005
ACM
15 years 9 months ago
AI middleware as means for improving gameplay
Current commercial AI middleware are still far from being a generic and flexible tool for developing computer games. Also the literature lacks proposals in this field. In this w...
Börje Karlsson, Bruno Feijó
EUC
2008
Springer
15 years 9 months ago
A Probabilistic Approach to Consistency Checking for Pervasive Context
Context-awareness is a key issue in pervasive computing. Context-aware applications are prone to the context consistency problem, where applications are confronted with conflictin...
Yu Huang 0002, Xiang Ma, XianPing Tao, Jiannong Ca...
COMPUTING
2006
130views more  COMPUTING 2006»
15 years 7 months ago
Factorized Solution of Lyapunov Equations Based on Hierarchical Matrix Arithmetic
We investigate the numerical solution of large-scale Lyapunov equations with the sign function method. Replacing the usual matrix inversion, addition, and multiplication by format...
Ulrike Baur, Peter Benner
CG
2007
Springer
15 years 7 months ago
A fast all nearest neighbor algorithm for applications involving large point-clouds
Algorithms that use point-cloud models make heavy use of the neighborhoods of the points. These neighborhoods are used to compute the surface normals for each point, mollificatio...
Jagan Sankaranarayanan, Hanan Samet, Amitabh Varsh...
BMVC
2010
15 years 5 months ago
Evaluation of dimensionality reduction methods for image auto-annotation
Image auto-annotation is a challenging task in computer vision. The goal of this task is to predict multiple words for generic images automatically. Recent state-of-theart methods...
Hideki Nakayama, Tatsuya Harada, Yasuo Kuniyoshi