In this paper we examine a ubiquitous yet overlooked aspect of home-life, pottering. The Oxford English Dictionary defines pottering as "To occupy oneself in an ineffectual o...
In many environments, it is often the case that input is made to displays that are positioned non-traditionally relative to one or more users. This typically requires users to per...
Daniel Wigdor, Chia Shen, Clifton Forlines, Ravin ...
We present a prototype of the Minnesang exhibit that translates visitors' utterances into medieval German in their own voice. This lets visitors experience how they would hav...
A model for movement time for scrolling is developed and verified experimentally. It is hypothesized that the maximum scroll speed is a constant at which the target can be perceiv...
The term immersion is widely used to describe games but it is not clear what immersion is or indeed if people are using the same word consistently. This paper describes work done ...