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ICPR
2004
IEEE
16 years 8 months ago
Extraction and Clustering of Motion Trajectories in Video
A system is described that tracks moving objects in a video dataset so as to extract a representation of the objects' 3D trajectories. The system then finds hierarchical clus...
Dan Buzan, George Kollios, Stan Sclaroff
CCGRID
2004
IEEE
15 years 10 months ago
An interactive Grid for non-invasive vascular reconstruction
We conduct computer simulation experiments in pre-operative planning of vascular reconstruction with a physician in the experimental loop. We constructed a problem-solving environ...
Peter M. A. Sloot, Alfredo Tirado-Ramos, Alfons G....
NAACL
2010
15 years 4 months ago
Distributed Training Strategies for the Structured Perceptron
Perceptron training is widely applied in the natural language processing community for learning complex structured models. Like all structured prediction learning frameworks, the ...
Ryan T. McDonald, Keith Hall, Gideon Mann
NETGAMES
2004
ACM
16 years 11 days ago
Implementation of a service platform for online games
Large-scale multiplayer online games require considerable investment in hosting infrastructures. However, the difficulty of predicting the success of a new title makes investing ...
Anees Shaikh, Sambit Sahu, Marcel-Catalin Rosu, Mi...
CVPR
2008
IEEE
16 years 9 months ago
Measuring camera translation by the dominant apical angle
This paper provides a technique for measuring camera translation relatively w.r.t. the scene from two images. We demonstrate that the amount of the translation can be reliably mea...
Akihiko Torii, Bastian Leibe, Michal Havlena, Tom&...