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PERCOM
2009
ACM
16 years 1 months ago
An Infrastructure for Interactive and Playful Learning in Augmented Toy Environments
In this paper we describe our approach to realize a pervasive (computing) learning environment for children based on augmented toys: traditional toys that are equipped with pervas...
Steve Hinske, Marc Langheinrich
EVOW
2005
Springer
16 years 7 days ago
Evolving Reversible Circuits for the Even-Parity Problem
Reversible computing basically means computation with less or not at all electrical power. Since the standard binary gates are not usually reversible we use the Fredkin gate in ord...
Mihai Oltean
HPCC
2005
Springer
16 years 7 days ago
Parallel Branch and Bound Algorithms on Internet Connected Workstations
By the use of the GRIBB software for distributed computing across the Internet, we are investigating the obstacles and the potential for efficient parallelization of Branch and Bou...
Randi Moe, Tor Sørevik
PREMI
2005
Springer
16 years 6 days ago
Parallel Island Model for Attribute Reduction
Abstract. We develop a framework for parallel computation of the optimal rough set decision reducts from data. We adapt the island model for evolutionary computing. The idea is to ...
Mohammad M. Rahman, Dominik Slezak, Jakub Wroblews...
HAPTICS
2003
IEEE
16 years 9 hour ago
Levels of Detail in Reducing Cost of Haptic Rendering: A Preliminary User Study
Haptic rendering complex objects in virtual environments is computationally intensive. In this paper we start the investigation of a new category of approach to reducing the compu...
Jian Zhang, Shahram Payandeh, John Dill