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APGV
2006
ACM
16 years 21 days ago
Updating orientation in large virtual environments using scaled translational gain
Navigating through large virtual environments using a headmounted display (HMD) is difficult due to the spatial limitations of the tracking system. We conducted two experiments t...
Betsy Williams, Gayathri Narasimham, Timothy P. Mc...
MUM
2004
ACM
99views Multimedia» more  MUM 2004»
16 years 4 days ago
The Road Rager: making use of traffic encounters in a mobile multiplayer game
We present Road Rager, a prototype built in order to explore our hypothesis that proximity and a possibility to identify other players during temporary encounters could spur socia...
Liselott Brunnberg
170
Voted
CHI
2009
ACM
15 years 11 months ago
Passive photography from a creative perspective: "If I would just shoot the same thing for seven days, it's like... What's the p
This paper aims to contribute with an understanding of meaningful experiences of photography, to support reflection upon the design of future camera devices. We have conducted a s...
Sara Ljungblad
150
Voted
APGV
2006
ACM
111views Visualization» more  APGV 2006»
15 years 10 months ago
Discrimination and estimation of time-to-contact for approaching traffic using a desktop environment
Each year, thousands of pedestrians are injured or killed in traffic accidents. Identifying pedestrians' perceptual capabilities for street crossing decisions is an important...
A. Elizabeth Seward, Daniel H. Ashmead, Bobby Bode...
AIIA
1995
Springer
15 years 10 months ago
Learning Programs in Different Paradigms using Genetic Programming
Genetic Programming (GP) is a method of automatically inducing programs by representing them as parse trees. In theory, programs in any computer languages can be translated to par...
Man Leung Wong, Kwong-Sak Leung