Sciweavers

12783 search results - page 322 / 2557
» Experimenting with computing
Sort
View
CG
2007
Springer
15 years 6 months ago
Teaching OpenGL shaders: Hands-on, interactive, and immediate feedback
This paper describes the teaching of OpenGL shaders with hands-on a program called glman. Hands-on education is at its best when the students’ experimental feedback loop is very...
Mike Bailey
ACHI
2009
IEEE
16 years 1 months ago
Machine-Generated Multimedia Content
In this paper we describe an automated system, and its attendant set of techniques and tools, that is able to generate novel multimedia experiences. Using existing online sources,...
Nathan D. Nichols, Kristian J. Hammond
ICPR
2008
IEEE
16 years 1 months ago
Microarray image analysis based on an evolutionary approach
1 Biological conclusions reached during microarray experiments can be greatly affected by human intervention, which is currently required in microarray image analysis. Therefore, a...
Eleni Zacharia, Dimitris Maroulis
PPSN
2004
Springer
15 years 12 months ago
Distribution Tree-Building Real-Valued Evolutionary Algorithm
This article describes a new model of probability density function and its use in estimation of distribution algorithms. The new model, the distribution tree, has interesting prope...
Petr Posik
ICWL
2009
Springer
15 years 4 months ago
Using the Social Web to Supplement Classical Learning
Abstract. The paper describes a complex e-learning experiment that has involved over 700 students that attended the Human-Computer Interaction course at the "Politehnica"...
Stefan Trausan-Matu, Vlad Posea, Traian Rebedea, C...